GAME DEVELOPMENT

SUMMER AT COLUMBIA HIGH SCHOOL IMMERSION - JULY 8-27, 2019

CREATE PLAYABLE GAMES AND LEARN 21ST CENTURY SKILLS

(VIDEO) The Summer at Columbia Trailer

These three weeks have had such a profound influence on me. I apply the skills I obtained on a daily basis.
— Maia J. (2017 student)

INTERACTIVE MEDIA IMMERSION FOR CREATIVE HIGH SCHOOLERS

As an industry, consumers spend more money on games than music or film. In addition, in learning game development, students learn 21st century skills such as collaboration, digital tools proficiency, creativity, leadership, and virtuous action. Working hands on and in small teams, students will create playable games, and actively investigate emerging trends in mobile/social gaming, transmedia, Augmented reality (AR), virtual reality (VR), mixed reality (MR) and direct-action gaming.

Columbia College High School Summer Program-4965.jpg

AS A SUMMER AT COLUMBIA STUDENT, YOU WILL

  • Participate in a program uniquely designed for high school students by our award-winning faculty and staff

  • Learn directly from leaders in the creative industries

  • Meet and collaborate with like-minded peers and graduate mentors from around the world

  • Participate in various industry-specific enrichment activities while exploring the City of Chicago

  • Gain hands-on classroom experience, while earning college credit that can be used towards your major should you attend Columbia College Chicago in the future

  • Have the opportunity to live on campus in the vibrant South Loop neighborhood of Chicago.

HANDS-ON INDUSTRY EXPERIENCE

Students in the Summer at Columbia Game Development immersion will participate in various industry-specific field trips, enrichment activities, and meet-and-greet sessions with industry veterans and current talent from such organizations as Lightstream, Netherrealm, Wargaming, Nintendo, and Sony. Led by our faculty mentors, students will also explore myriad cultural institutions throughout the City of Chicago, and have many opportunities to collaborate with other Summer at Columbia cohorts.

It absolutely changed my life...I can’t wait to see what the future holds for me because of this experience.
— Mya F. (2018 Summer at Columbia Student)
My son had an amazing experience at Columbia!
— Erendira R. (2017 Summer at Columbia parent)

(VIDEO) Check out the short documentary our 2017 Summer at Columbia Filmmaking students made about their experience with us.

YOUR freshman level GAME DEVELOPMENT COURSE

During your three weeks in the Summer at Columbia program, you’ll achieve the learning outcomes and credits for the Introduction to Game Development course in our Interactive Arts and Media Department. In this course, various techniques and methods of concept and story development are explored, including journaling and workshop/discussion, in an effort to identify development best-practices in the industry.

This is a fully accredited, three-credit hour course, and is a requirement of all Game Design and Game Art students at Columbia College Chicago. Summer at Columbia students who pass this course and matriculate to Columbia are not required to take Introduction to Game Development as undergraduates.


About YOUR Faculty Mentors

171003_FacultyPortriat_AlexDamarjian_PDembinski-14.jpg

ALEX DAMARJIAN

GAME DEVELOPMENT

Alex Damarjian is an author, professional game developer, and educator.

He is the principal author of Focal Press's Path to the Game Industry series. As a professional game developer, Alex has worked for companies such as Nickelodeon, Cartoon Network and High Voltage Software. He currently owns his own studio, Damarjian Interactive, which recently signed a publishing deal with both Sony and Nintendo. Alex is a passionate life-long learner with a BA in Animation, MAT in Curriculum and Instruction, MS in Digital Media, and an MFA in Interactive Media.

161207_FacultyPortrait_BillGuschwan_TheQ_PDembinski-5644.jpg


WILLIAM GUSCHWUN

GAME DEVELOPMENT

William Guschwun is a game designer, field philosopher of videogame design, and entrepreneur.

Currently he serves as an Assistant Professor of Instruction at Columbia College Chicago. His practice is embodied philosophy and the notion of a philosopher as designer. His notable achievements include being a founding member of Apple's QuickTime, designing Quicktime's first sample movie. He also co-wrote the first Apple sponsored video game article. He was also founding member of Apple's Newton handheld device, Sony’s Playstation console, and 3DO's game console. As an entrepreneur, he co-founded, designed games, and created the intellectual property for an in-game ad unit for the acquired company, Tap.Me.


170316_IAM_Classroom_PDembinski-8412.jpg

INTERACTIVE ARTS AND MEDIA Alumni

Columbia College Chicago’s Interactive Arts and Media Department has produced many successful alumni. Many of these college graduates find work in the industry right out of college. Here is a small list of accomplished IAM alumni:

  • Kevin Bolander ’13
    Programmer. Developer. Draftsman.
    Kevin Bolander builds futuristic, large-form touchscreen displays for Coca-Cola and other leading companies. READ MORE

  • Rebecca Young ’15
    Developer. Designer. Knitter.
    Designer, developer, programmer: introducing Rebecca Young. READ MORE

  • Nimah Kelly ’15
    Artist. Gamer. Networker.
    As a character artist, Game Art alum Nimah Kelly pays attention to the tiniest details. READ MORE

  • Ben Mills ’10
    Analyst. Designer. Engineer.
    Ben Mills reads between the lines to understand what customers need. READ MORE

  • Blair Kuhlman '13
    Artist. Designer. Gamer.
    User experience/user interface (UX/UI) designer Blair Kuhlman has a passion for games with an independent spirit. READ MORE

  • EJ Baker '12
    Producer. Gamer. Programmer.
    As an associate producer at Riot Games, EJ Baker works on the production of set design for large-scale esports events at venues around the world. READ MORE